OpenGL ES support
It seems that a lot of applications rely on the OpenGL ES APIs including free software applications.
The application Document Viewer  needs the OpenGL ES 1.1 API to function properly.
 the bug report for the application: https://github.com/dschuermann/document-viewer/issues/11
Updated by Jesper Pedersen almost 9 years ago
Doing a little research I found that Mesa  implements both OpenGL ES 1.1 and 2.0 . Mesa is MIT licensed so we should be able to use it.
I'm currently trying to find out if it can be ported to Replicant 4.0, but I'm a bit out of my league here since I've never ported something like this before.
Updated by Paul Kocialkowski almost 9 years ago
Yes, I know about mesa and I'm already working on using it instead of the (incomplete) Google EGL implementation. That is for Replicant 4.2 though, if it turns out to be doable (it is still currently way too slow for being usable on old devices like the Nexus S).