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Kurtis Hanna, 08/22/2019 07:43 PM
added link to comment related to how AOSP Go optimizations increase CPU usage, so might be bad.


HardwareRequirements

Android versions

Android version 4.2 6.0 9.0 Notes
RAM 340M1 424M2 512M3 It also depends on the display resolution and size:
On android 9, it can go up to 1824MB on 64bit ARM with very high dpi and resolutions
/data partition 4 GB It might also be possible to use external storage for that

1 android-4.2-cdd.pdf

2 android-6.0-cdd.pdf

3 android-9-cdd.pdf and html version

Android 9.0 compatibility

Device RAM Display
Samsung Galaxy S (i9100) OK:
* Has 512M and an HDPI display9
* 512M required for 280dpi or lower on small/normal screens*
HDPI1: 480x800 233 ppi9
Samsung Galaxy SIII (i9300) OK:
* Has 1GB
* 608MB required for XDPI
XDPI1: 720×1280 306ppi2
Samsung Galaxy SIII 4G (i9305) OK:
* Has 2GB
* 608MB required for XDPI
Goldelico GTA04 A3 May be or may not be OK:
* The A34 and A45 have 512MB of RAM
* 608MB required for xdpi but the resolution is very small
XDPI1: 480×640 282ppi2
Goldelico GTA04 A4
Goldelico GTA04 A5 OK?:
* The A56 may have 1G of RAM
* 608MB required for xdpi
LG Optimus black (p970) OK:
* 512M
* small screens with 280dpi or less
HDPI1: 480×800 233ppi3
Amazon Kindle Fire first generation OK:
* 512M7
* mdpi or lower on large screens
mdpi: 1024×600 at 169 ppi8

1 https://en.wikipedia.org/wiki/Pixel_density#Named_pixel_densities

2 https://en.wikipedia.org/wiki/Galaxy_SIII

3 https://en.wikipedia.org/wiki/LG_Optimus_Black

4 http://projects.goldelico.com/p/gta04-main/downloads/get/GTA04A3-1-complete.pdf

5 http://projects.goldelico.com/p/gta04-main/downloads/get/GTA04A4-3_System_Manual_Complete.pdf

6 http://git.goldelico.com/?p=letux-uboot.git;a=blob;f=board/goldelico/letux-gta04/gta04.c;h=258b2be62904d98639a9a92afc2ede793685eb4c;hb=refs/heads/master#l228

7 https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/arch/arm/boot/dts/omap4-kc1.dts#n16

8 https://en.wikipedia.org/wiki/Kindle_Fire

9 https://en.wikipedia.org/wiki/Galaxy_S

Source code and configuration

Android can be configured to use less hardware resources. Here are some links on the topic:

Updated by Kurtis Hanna over 4 years ago · 58 revisions

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