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John Smith, 03/26/2012 07:13 PM



Replicant uses its own SDK, which differs notably from the default Android SDK, as the latter contains non-free components.

[TODO: it might be helpful to try to list those, and summarize their functionality]

Obtaining the Replicant SDK

The Replicant SDK can be obtained via FTP from:

Installing the Replicant SDK


Java Development Kit (JDK)

You need a computer with a Java SE (Standard Edition) development kit version 1.6 or greater installed.

Unless the Java installer for your platform does this automatically (installing an OpenJDK package from a repository under most Linux distributions does this) you may need to add your Java SDK's "bin" directory into your "PATH" environment variable, so that the command "javac" starts when issued from command line.

In some unlikely cases, creating a "JAVA_HOME" environment variable and pointing it to your JDK's true install location (not the "bin" directory but one level upward) may prove necessary.


You also need the Eclipse development environment -- preferably version 3.5. Version 3.6 is cautioned against in SDK documentation, mentioning that it currently has known isses.

Installing the "Android Development Tools" plugin for Eclipse

If you have Eclipse installed and running properly, you need to install the Android Development Tools plugin.

A solution for Eclipse 3.6 (not advised): some documentation recommends adding "" as a software update site in Eclipse, and pulling ADT from there. People have observed that this currently results in getting an ADT version which requires Eclipse 3.6, which has known issues and is not available in some widespread Linux distributions (e.g. Debian) at the moment.

A somewhat manual solution:

  • download ADT 0.9.8 into a stable location in your computer
Size: 8301417 B
MD5: 27e0de800512f13feae46fb554e6ee2f

  • in Eclipse 3.5

- select "Window" > "Preferences" > "Install/Update" > "Available Software Sites"
- click the "Add" button
- name your software site something recognizable, e.g. "ADT 0.9.8"
- click "Archive" and select the "" file

  • in Eclipse 3.5

- select "Help" > "Install New Software"
- select the "ADT 0.9.8" software site from the dropdown menu
- select the "Developer Tools" software package
- verify that the "Android DDMS" and "Android Development Tools" sub-packages were selected
- click the "Next" to install Android Developer Tools

  • restart Eclipse

Pointing "Android Development Tools" to the SDK directory

When you have installed ADT and restarted Eclipse, select the "Window" menu. You should see a menu entry named "Android SDK and AVD Manager". Then select "Preferences" from the "Window" menu. A menu item named "Android" should be available on the left panel.

If not, something is wrong. You might have the wrong flavour of Eclipse installed (the Classic, Java or RCP flavours are recommended). For example, it has been observed that the default Eclipse version which installs under Debian 6.0 ("squeeze") does not install ADT correctly, while an installation of Eclipse Classic 3.5.2 ("Galileo") downloaded from (MD5: bde55a2354dc224cf5f26e5320e72dac) works fine.

Once the "Android" menu item is available in the "Window" > "Preferences" dialog, select it. In the main panel, click the "Browse" button for the "SDK Location" field, and point it to the directory where you unzipped your Replicant SDK. Then click "Apply" or "OK".

Next time you enter this dialog, a line saying "Android 2.2.1 / Android Open Source Project / Platform: 2.2.1 / API level: 8" should be present in the list of SDK targets.

Writing a "Hello World" app

Creating an Android Virtual Device

To run your app in an emulator, you need to create an Android Virtual Device. In Eclipse, choose "Window" > "Android SDK and AVD Manager" > "Virtual Devices" > "New" and fill in the properties of the virtual device as follows:

- Name: something descriptive like "AVD_for_Nexus_S"
- Target: choose "Android 2.2.1 - API level 8" from the dropdown menu
- SD Card: specify the size of an emulated SD card, alternatively browse for an existing SD card image
- Skin: better choose "Default" and the screen resolution of your physical device, e.g. "WVGA800" for Nexus S
- leave other values at defaults and click "Create AVD"
- if your disk is slow and you specified a large SD card image for creation, it may take a few seconds to complete

Create a project

In Eclipse, choose "File" > "New" > "Project". In the tree of possible project types, a branch named "Android" should exist. Open it, select the project type "Android Project" and click "Next".

Enter a name for your project, e.g. "hello". For "Content", select "Create new project in workspace" and "use default location". The project will be created in your local Eclipse workspace directory, in a subdirectory corresponding to the project name.

Besides the project name, enter a friendly name for your application, e.g. "Hello World". Enter its package name, which can be either public (e.g. "com.example.hello") or private (e.g. "hello"). If you want the first piece of your application's user interface to be auto-created, leave the "Create Activity" checkbox checked and enter someting like "MainActivity" for the name of the "Activity" class to create.

Leave the minimum SDK version blank. Finally click "Finish" and your project should appear in Eclipse's left-hand projects tree.

Updated by John Smith over 12 years ago · 15 revisions

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